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Old Sep 16, 2006, 02:52 AM // 02:52   #81
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Quote:
Originally Posted by Longasc
Relax.
Would this destroy the market? It would affect it, but not totally.
Simply answer, yes. It would be a huge change, any rare skin with low req would be worth more or less the same because the mod would be switched. Think of it in terms of how many req 8 15>50 crystallines, dwarvens etc would be born Can't see ANET doing it.

...now wheres that tribal axe at
...starts saving crappy modded low req rare skins j/k
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Old Sep 16, 2006, 03:22 AM // 03:22   #82
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Quote:
Originally Posted by apocalypse_xx
I think people are missing the point on this one, it isn't at all about those players with their stacks of ecto or huge collection of perfect weapons losing their money, it's about them losing the reason why they play GW.
I don't know if you get your own point...what are these people doing with these so-called stacks of wealth anyway? Sitting on it to do what...buy more outrageously priced weapons...to do what exactly with them? Sell them for...what exactly...more piles of wealth to do what with those...sounds like a really lifeless cycle. Sounds like grind to me.

I find it hard to grasp this concept of 'the purpose for these people playing Guild Wars'. What this would do, is curve the economy, not destroy it, and if the only purpose these people have in Guild Wars is to spike the market so far out of range for the average player...then I'd be glad to be rid of them so that the towns are filled with people who there to actually participate in missions and quests. Sorry, it's how I've felt for ages. Do you know how many people want to participate, but feel they can't because of the fear they may have that they don't have the best weapon in the game? And why, because it costs 100K+35 ecto? Give me a break.
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Old Sep 16, 2006, 04:06 AM // 04:06   #83
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Quote:
Originally Posted by apocalypse_xx
It isn't about destroying the economy...lets take away the traders from Kaineng Center Dis 1 and LA Dis 1, now 90% of the outposts and cities are empty 90% of the time...there, happy now?

BTW, I remember you from the other night, we met in Droks, and let me tell you, your behaviour is exactly the opposite of what GW needs, GG.
Way to exaggerate. There will always be traders. And this change won't make them disappear, they'll be out there selling mods, rare skins and inherant mods.

Also, maybe it would be a good thing to make the trade spam in Kaineng and LA disappear. But that's another issue isnt it?

And I dont know what you're talking about with the thing in Droks. I havent played in over a week. And I havent stepped foot in Tyria in quite a while.
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Old Sep 16, 2006, 04:08 AM // 04:08   #84
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That's why there's perfect collector's and crafter's weapon availible for people to use. If those people think a less good looking weapon is somehow making them weaker, then its their problem, not ours.

BUT, I wouldn't mind if there's inherent mod that can only be applied to the SAME SKIN weapon, then it might not be so bad, and can still help the economy a bit.
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Old Sep 16, 2006, 07:04 AM // 07:04   #85
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Swappable "Inscriptions" and Choosing Mods to Salvage

"Inscriptions" are "inherent bonus modifiers for weapons" and can be transferred among weapons, or sold for gold. Also, no more salvaging what you don't want, you can choose what component you want to salvage.
If this is the case Anet will not see my $50 for Chapter 3, so I will not be pre-ordering this one just to be sure.



Quote:
Originally Posted by TideSwayer
Honestly, this is good if it means we'll (finally) be able to mod our shields, staves and wands with the inherent modifiers we want. Hard as freaking hell right now to get one that mimics collector stats in gold form.
Why do you need a gold that mimics collector items? If the golds become worthless, which they will under this system, then what's the point of having a gold? Why would it be any better then a blue or green? It won’t, it will be worthless and then you still won’t be happy because the gold you always wanted will be no better then the blue you allready had.



Quote:
Originally Posted by Theus
Last time I checked the whole point of GuildWars was not about grinding for levels and having to farm for the "phat lewts".So if anything this will simply add to said principle.
Who are you to say what the point of GW is? The point to you may not be the point to me. You want to play with perfects that cost nothing then craft perfects for 5k or trade for perfects for 3 massive jaw bones. Nothing stops you from doing that and enjoying the game your own way.



Quote:
Originally Posted by Mordakai
IF this is true (and we don't even know the exact details of how "Inscriptions" work):

I'm not sure it would be bad for the game. Most new players don't have the millions of gold needed to buy perfect weapons.
They don’t need millions, as stated above all they need is 5k or 3 massive jaw bones. Hardly the millions you claim they would need.




I do not have FoW armor. Not because I can’t afford it, I can. I don’t have it because everyone and their brother has the exact same armor. My main character (ele) doesn’t even have 15k armor anymore, I salvaged it all for the runes and bought 1.5k Shing Jea armor because I like the look. Armor is not the money sink of my choice, rare weapons are, the fun of trading is what I choose to spend my money on. I do not have a perfect crystalline (or an imperfect crystalline for that matter because I don’t collect imperfects no matter what they are), wouldn’t mind having a perfect one WHEN I HAVE “EARNED” IT. If I can just pooof have a 15^50 crys for 100k then I DON’T WANT ONE, what would be the point? I have 2 low req 20/20 gold wands, you can craft 20/20 req 9 wands for 5k. I chose to spend hundreds of platinum on my wands, you can chose to spend 5k on yours and get the EXACT SAME THING. I have a number of +5^50 / 20% recharge wands which I also have spent hundreds of platinum on, you can get the EXACT SAME THING for 20k as an end-game green. You want perfect items for next to no cost…..YOU HAVE THEM, what more do you people want? You claim you’re not interested in “the grind to get rare items” but then in the same breath you complain that you don’t have a 15^50 dwarven axe. You play your way and let others play theirs. Golds are only worth anything if you think they are worth anything. Almost every skin has a green counterpart that costs a few k, you want a perfect Sephis then get the green one.




< -- 5k + a few materials to craft.

< -- 20k end-game green.


Why is it an issue for you people?



.

Last edited by Oofus; Sep 16, 2006 at 07:25 AM // 07:25..
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Old Sep 16, 2006, 07:04 AM // 07:04   #86
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How about making the 15^50 choosable and 16^50 rare

That'll stuff'em

Anyway.. I for one will keep playing regardless cause i love the game.
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Old Sep 16, 2006, 07:12 AM // 07:12   #87
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Well, why shouldnt rare skins with nice (read, perfect or semiperfect) stats be readibly available to the vast majority of players?

Its just the concept of collectors, except encompassing a wider number of skins.

What is the economy, really, but an a mostly unnecessary construct? Sure, it serves a purpose, and it wont even go away after this update (should it be implimented how Im reading it). Mods will still be traded for gold, and people who used to be rich will still be rich.

Who cares if everyone has Mursaat Hornbows? Seeing as how acquiring perfect statted weapons is a joke, why not let people use the skins which actually look nice? In light of that, why do you care if its not? Did you place some stock in who had a r8 15>50 Mursaat Hammer?

I welcome the update, even if Ill lose *millions* in the market price in my items, as more readibly available items means just that, for me too.
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Old Sep 16, 2006, 07:43 AM // 07:43   #88
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Quote:
Originally Posted by ubermancer

Who cares if everyone has Mursaat Hornbows?
Rare items are something to work toward. The reason Mursaat items are so great, isn't just because they look cool, but because they're rare and when you finally get one it comes with a sense of achievement.

So everyone should be able to own rare items? If you want rare items then put the effort in, save up and buy them. Just like the real world. if you work hard, it pays off. Simple.

I'm pretty sure know all about this. The game is designed in such a way that you don't have to own the most expensive items to compete on an equal playing field.* It's obvious that the economy works just how anet want it to.

If they do introduce this, it will most likely be with blue, collecters and pvp items only.I doubt they'd want to ruin the game for so many people. Please, can we have some confirmation from Gaile, or anyone about this?

And Herb, I wouldn't bother mate, these people do this for a living.



*I don't know how many times this has been said in this thread, and completely ignored.


--
--

Here's me being a hypocrite, but I just had to edit this in:

Quote:
Originally Posted by AnnaCloud9
Do you know how many people want to participate, but feel they can't because of the fear they may have that they don't have the best weapon in the game? And why, because it costs 100K+35 ecto? Give me a break.
Please, please. Listen...

Please?

Ok:

If. You. Want. Rare. Skinned. Weapons. Items. And Armors. Then. Work. Hard. And. Buy. Them.

And here's a little more:

You don't need to pay 100k35e for the best item. You know why? There is no best item. You can get the same stats sword as that out of reach cry. It'll do the same dmg. Exactly the same function. Rare skinned items and better armors are there for those who really put the effort in to get them. Just like in life mate. Those who work hard, reap the benefits.

I came to this game with nothing, just like everyone else. In just five months time, solo farming and buying and selling I've amassed over 5million platinum worth of items and armors. I put hundereds of hours in to this. So why do those who haven't deserve the same rewards? That isn't how life works ;p


God, these posts are going round in circles... but hey, even goldfish can learn through repetition... here's hoping.

Last edited by wilderness; Sep 16, 2006 at 08:18 AM // 08:18..
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Old Sep 16, 2006, 08:09 AM // 08:09   #89
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Quote:
Originally Posted by The Herbalizer
I would be interested in what they are.

10/10 staffs can be bought for 10k ish now.

10/20 staffs can be bought for 10-20k if you look hard enough.

10/10 wands again 10k and same with +5 Energy 10% wands.

If you look on the sale threads there are tons of different caster items with low buyout prices. And yes I have bought tons of caster items so know what they sell for.

Same goes for swords, axes, hammers and bows. You can buy 15>50 ones with usable reqs for as low as 5k and these are max dmg golds I am referring to.

Mods are rediculously cheap too. 3/1 vamps for under 5k when once 75k. +29hp bow mods for 5k. +5 armor mods for 3-5k. +30hp staff mods for 5-8k. The list goes on.
Good point Herb, and to illustrate your point here are a few perfect inherent damage mod golds I have recently sold for dirt cheap.




I sold this the other day for a b/o of 20k, tell me what MM is gona go out without 12 death and can’t afford 20k for a perfectly modded wand.



Sold this for 3k. How much cheaper does it get for a perfect damage mod?



Selling for 10k. Your warrior doesn’t have 13 axe mastery?


But I suppose these still aren't good enough for the "casual gamer" who doesn't want to "grind"



Quote:
Originally Posted by wilderness
If they do introduce this, it will most likely be with blue, collecters and pvp items only.
Now that I would have no problem with. I hope your theory is correct.




.
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Old Sep 16, 2006, 08:22 AM // 08:22   #90
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15^50 is so overrated and talked up just to get people to buy weapons at extremely high and outrageous prices.

20^50 should be standard on rares

as I have seen a few 20% below 50 weapons

To me that is more useful than 15^50

Its a 50/50 chance any warrior is going to be over 50% health while fighting esp with all the touchers and degen (and laugh* Spiteful Spirit) I always see in pvp. Like some article or post I read that a zealous mod or vamp mod with a + to elemental dmg is more useful than a 15^50 20/20 sword in terms of raw damage per hit.

I vote a weapons trader be implemented to change/buy/sell or craft any mods for a price. FFS its a game. If people want to trade and farm 95% of the time they are playing whats the sense in buying a game thats pretty much an E-Sports MMORPG? Maybe they should get into the stock market, ebay or a flea market..
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Old Sep 16, 2006, 08:28 AM // 08:28   #91
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Quote:
Originally Posted by ectospasm
If people want to trade and farm 95% of the time they are playing whats the sense in buying a game thats pretty much an E-Sports MMORPG? Maybe they should get into the stock market, ebay or a flea market..
Try not to be so narrow minded.
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Old Sep 16, 2006, 08:30 AM // 08:30   #92
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Quote:
Originally Posted by wilderness
I doubt they'd want to ruin the game for so many people.
I just want to know this: exactly what about this would ruin the game for anyone? Is getting uber-rare items and amassing great wealth the only thing that keeps you in GW? Would it really "ruin the game" to make everything just a little bit cheaper?

I really want to know. I'm not going to judge anyone with what they do with their playtime, I couldn't care less. My point is, maybe you're losing sight of what this game is all about. This game, like any other game, is designed for the end users, or "players" to have fun.

Think about this: Is it "fun" to walk around flashing uber items/armor? Or is that something else? Elitism? Arrogance? Pride? What is wealth in GW if it isn't those three things?
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Old Sep 16, 2006, 08:33 AM // 08:33   #93
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Quote:
Originally Posted by arcanemacabre

Think about this: Is it "fun" to walk around flashing uber items/armor? Or is that something else? Elitism? Arrogance? Pride? What is wealth in GW if it isn't those three things?
SKILLS?
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Old Sep 16, 2006, 08:35 AM // 08:35   #94
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the beaty of GW that you are given the coice between having a perfect weapon with a common look fast without too many efforts or you can choose to save money and grind to have the nice looking weapon with the same stats. same goes for 15k armors.

nobody HAS to gring to have a weapon that is good, players CHOOSE to gring to have a better looking weapon. since we are given that option, let the insane farmers grind all thye want and have the better looking weapons. if you dont care about the look, you DONT HAVE to grind.

you want a nice looking weapon with perfect stats? EARN IT

too lazy to grind? then you dont deserve the rare weapon and can do just as fine in a battle with a normal long sword.

not enouth time? long go farm in the high end areas like FOW or UW, or bosses who drop greens, whatever that you are good at works as as its fast

you CANT farm? well, im sorry but learn the game

the salvaging part: i like the gamble of salvaging

the modes part: if we would get to choose to apply a mode like this it should mot be salvagable from anouther item, it should be a very expensive merchant that selld them, lets say for 50k each stable price (not influenced by demand/supply), so if you REALLY want a mode like this on your nice looking sword, you will still PAY for it. not any casual player can afford 50k of a mode.

why it doesnt bother me? because the rare skins will still be rare and good looking. its not like all the zodiak swords willl become ugly all of a sudden right? and its not like theres not gonna be new rare weapons worth gazillions of gold. ok so you will not get 200k for a sword, but you will still get the 100k, and when you will want to buy a nice new weapon you will find the new modes a relief that you dont have to spend all your life savings on a bow
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Old Sep 16, 2006, 10:02 AM // 10:02   #95
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Quote:
Originally Posted by wilderness
Rare items are something to work toward. The reason Mursaat items are so great, isn't just because they look cool, but because they're rare and when you finally get one it comes with a sense of achievement.
Yes you "achieved" luck + spent time - is that really an achievement?

Quote:
Originally Posted by wilderness
I'm pretty sure know all about this. The game is designed in such a way that you don't have to own the most expensive items to compete on an equal playing field.* It's obvious that the economy works just how anet want it to.
Exactly, that's why changing it is completely in line with Anet's philosophy.

Quote:
Originally Posted by wilderness
If they do introduce this, it will most likely be with blue, collecters and pvp items only.I doubt they'd want to ruin the game for so many people. Please, can we have some confirmation from Gaile, or anyone about this?
You mean ruin it for farmers, chest runners, lucky people?
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Old Sep 16, 2006, 10:09 AM // 10:09   #96
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Quote:
Originally Posted by majoho


You mean ruin it for farmers, chest runners, lucky people?
personally i know alot of people who play mostly for the challenge to find a rare perfect weapon. its more like a sport, and PLEASE tell me you are not serious about the lucky part?

yes it is luck in some way, but 99% of the time you have to kill the same mob 100 times before they drop a wanted gold, and good luck having it 15^50... so its more a question of staburness, patience and motivation. i know that about 50% of my guild might rage quit the game if the farming is becoming worthless...

for some farming and chest runs is 100% of the playing time.
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Old Sep 16, 2006, 10:16 AM // 10:16   #97
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As I mentioned as well time + luck.

I like farming as well (have treasue/wisdom titles), and I like the challenge... and I do it for just that, the challenge - not the money or to sell anything and thus it changes absolutely nothing.
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Old Sep 16, 2006, 10:23 AM // 10:23   #98
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Quote:
Originally Posted by majoho
As I mentioned as well time + luck.

I like farming as well (have treasue/wisdom titles), and I like the challenge... and I do it for just that, the challenge - not the money or to sell anything and thus it changes absolutely nothing.
Agreed. To those of us that actually play the game (be it farming/questing/PvPing, whatever), this will change nothing. This only changes outrages rates at which people try to sell incredibly rare (and not-as-rare) drops. This affects the 'power-traders'.
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Old Sep 16, 2006, 10:29 AM // 10:29   #99
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why do people hate rare items?

I dont get it.


Yes there should be rare armor and weapons and other "collectables" and very rare pets and items and stuff that should go for over 300k. this does not need to be mantory but powerful.

WAY TO MANY PEOPLE, HAVE WAY TO MUCH MONEY.

Its to easy getting money in this game.


And just stop with the Ebay arguments.. its so lame and unfounded. no one is stupid enough to buy gold in GW. Its not a MMORPG after all.
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Old Sep 16, 2006, 10:43 AM // 10:43   #100
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Quote:
Originally Posted by Lawnmower
why do people hate rare items?

no one is stupid enough to buy gold in GW. Its not a MMORPG after all.
and yet the farming bot's industry is growing every day... you would be surprised at how many people are stupid enouth to buy gold online.
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